Nov 24, 2008

Warhammer Heavy Metal Event - Day 3

So today those that had missed some of the daily tasks either through issues with the scenario not popping or due to their own schedule not allowing them to be on every day, received some good news from Mythic and GOA.

James Nichols of Mythic

By popular request, players will now be able to complete previous daily tasks for the Heavy Metal event. A task will continue to unlock each day and remain open until the end of the event allowing players to complete all the tasks at their convenience. Please Note: If you notice an apparent loss of credit for any previous days you have already completed simply exit the game entirely and log back in to correct this issue.

So the first week's tasks will still be released every day as per the schedule in my previous post, however now you have up till the end of the event to complete them.

Now I have mixed feelings about this announcment, yes it is the right thing to do as some issues outside of the control of the players have made it difficult and in some cases impossible to complete the daily tasks. However I do feel it has now watered down the achievement of completing the event even more.

I guess my issue is not with this amendment but with the overall difficulty of the tasks and the type of tasks. There seems little imagination gone into the event, so far all tasks have taken less than about 20mins to complete (minus queue times). All tasks have been very simple just asking you to do things you would normally do in game anyway. The only place they have shown some imagination, is the new scenario. Yet again the tasks that involve the scenario seem very simple.

I think the problem or the reason why they have made the event like this is due to the fact that they want the event to be open to all levels and all players. This makes it very difficult to create tasks that are going to be challenging but still able to be completed by all types who play the game (read casual up to hardcore).

I do feel mythic need to maybe raise the bar a little. I by no means want tasks and events that are only for the hardcore however I would like some tasks that actually challenge me and that leave me with a feeling of accomplishment at the end.

Anyway back to the task in hand... Day 3 task was to "Complete the Scouting Quest that begins in Reikland Factory Scenario". This time it took me a lot longer to get into the scenario but when I did what I found was funny... The quest was to scout each objective point in the scenario. So everyone grabbed the quest and proceeded to ignore the destruction players and instead run to all four points so they could complete the quest... now I will admit I did the same thing.

However once you completed the quest you were able to take it again... so once again every one ran to all the points ignoring the enemy... handing the quest in a second time gave you a small xp bonus... however again it was repeatable... so in the Scenarios I played order decided just to do this quest over and over again and the destruction actually played the scenario. This resulted in 2 very one sided games. After this I stopped playing the scenario...

This quest really should have been a onetime quest... any way as long as you could get into the Scenario it was another easy one to tick off.

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