Jun 18, 2009

Mythic Dev Explains WAR Stats

In the dark on what the stats means? Get full details!
Character stats in just about every game are a complicated mathematical mess and Warhammer Online is no exception. With Patch 1.3 some big changes are happening so now is the time to learn what exactly your stats do and how the patch will effect how your character plays. Mythic developer Adam Gershowitz lays it all out and explains it the nitty gritty of WAR stats.

So we have alot of people speculating on how STR / INT / BS/ TOU work in 1.3 (and even 1.2.1) when compared to each other. As a result I'd like to sit down and clear up a few misconceptions about Statistics so everyone can understand how they work, why we made the changes and give appropriate feedback.

I want to make it 100% clear that the examples I use here are 100% PIGWANK meaning you shouldn't compare these to numbers you see on live or on PTS. They are just easy round numbers we can use for example to better show our players how things work.

Offensive Stats and Defensive Stats "Competing" with each other

In our game offensive stats (STR/INT/BS) have always fought directly against TOU for the amount of bonus damage dealt to a target. In WAR the bonus damage dealt is calculated directly from comparing your ATK stat to your DEF stat. For example

* A Bright Wizard with 900 Intelligence attacks a Chosen with 500 Toughness. The attack bonus for the bright wizard's attack is 400.

* A Chosen with 600 Strength attacks a Bright wizard with 200 Toughness. The attack bonus for the Chosen is 400.

As you can see in this case the Chosen and the Bright Wizard BOTH have exactly the same bonus to their attacks when fighting each other.

The difference now comes to how the bonus applies to the attacks.

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