Warhammer Online players will enjoy the new lore article at the official site. High Elf White Lions get a thorough look-see from developers. Find out about these fierce warriors below:
White Lions are fearsome and skilled High Elf warriors who originate from the wild land of Chrace. The pelt they adorn is taken from a white lion that they defeated on their own, thus proving their strength and skill in combat. In Warhammer, White Lions usually serve as bodyguards for the Phoenix King, but some of them choose a different path by trying to tame lion cubs, eventually fostering them into mighty War Lions.
Such a dangerous task does not go without a worthy reward - a War Lion can grow up to be the size of an adult horse, making them ferocious allies on the battlefield. As such, players who choose to play a White Lion in Warhammer Online may call upon one of these beasts to help them in combat; and instill fear in the hearts of their enemies as they wield their Great Axe like no other in the Old World.
May 5, 2009
Warhammer: High Elf White Lions
Nov 30, 2008
Warhammer Elves Meet the White Lion levels 1-5
If you have known classes of Warhammer Online, we will continue our exclusive pre-NDA look at the Elves of WAR today, with a look at the White Lion class from the ground up.
The White Lion career with a loyal lion pet by their side, an enormous axe in their hand is a melee dps class on the side of Order and very good at taking down enemies, especially small groups of them. It is only available to High Elves.
You start the game with three abilities:
Level 1 - Call War Lion
60 AP, 2sec casting time, 15sec cooldown
You call your tamed War Lion to come forth and fight with you. You may only have a single War Lion at a time.
Level 1 - Hack
30 AP, Instant cast, 5ft range
A brutal chop at your enemy which deals 15 damage.
Level 1 - Axe Toss
20 AP, 1sec casting time, 5-65ft range
You fling a throwing axe at your target, dealing 10 damage.
Your initial lion is rather weak, dealing about 5 damage per hit. When you get your first pet buff at 3 level that situation will chang. Until then, consider him a weak DoT. Don't get too excited about the Axe Toss ability either. You aren't a ranged dps class. Its just for tagging mobs from a distance.
The real gem among your initial abilities is Hack. If you desire to take down your enemies quickly in your first few levels, you must gain your spammable special axe attack.
Level 2 - Blindside
30 AP, Instant cast, 5ft range, 5sec cooldown
You attack your enemy at a vulnerable spot, dealing 17 damage immediately and inflicting them with an Ailment which deals an additional 36 damage over 9 seconds.
Later, when you pet can taunt, you can move next to or behind an opponent to unleash more powerful attacks like this one. For now, you must send your lion in first to attack a mob and gain initial aggro so you can come up from behind and open up with this ability. This also puts an Ailment on the mob which opens up other abilities later.
Level 3 - Trained to Threaten
No AP cost, Instant cast
You train your pet to behave menacingly, increasing it's Toughness and Initiative by 6 and increasing your chnce to critically hit by 5% as long as you are at your target's sides or back. Your War Lion gains the ability to threaten its enemies, the abitlity to reduce a fore's armor and the ability to snare its enemies.
This is your bread-and-butter pet tank buff. There are three abilities your pet gets:
Leg Tear
Deals 85 damage to the target over 15 seconds. For the first 5 seocnds, the target will be snared, reducing their movemen t by 40%
Shred
Deals 33 damage to the target and reduces their armor by 29 for 10 seconds.
Lion's Roar
Taunts all enemies in front of your War Lion, up to 30 feet away, making them hate your pet much more and causing them to deal 30% less damage to eeveryone else other than your Lion.
As you can see, your pet is not only better at tanking, but damage and debuffing, too. Sometimes you pet might use unfit abilities in the battle yet you can't tell it. There is a good method to avoid this situation that you can turn the abilities on or off whenever you want, thus limiting the pet's choice in battle to what you need done. It's now also much easier to use Blindside as your lion now has a strong taunt.
Later you will get another pet buff that makes them better at damage in case you like to do the tanking on solo mobs as well as a third buff that balances between offensive and defensive abilities in case you want to fight side by side with your lion.
Level 4 - Coordinated Strike
50 AP, Instant cast, 5ft range
You and your War Lion attack as a pack ravaging your enemies. You strike your traget for 15 damage, and your pet strikes its target for 15 damage. if you are within 10 feet of your pet's target, you will also strike that enemy for 15 damage and likewise, if your pet is within 10 feet of your target, it will also strike your enemy for 15 damage as well.
Here's the TLDR version: you and your pet get an extra strike on each other's target. If you are on the same target, it's a good chunk of damage. If you are on separate mobs, it's like a free attack. This is one of the unique abilities that only pet classes get.
Level 5 - Nature's Bond
30 AP, Instant cast, 150ft range
Your War Lion regains 165 health over 15 seconds.
This instacast HoT is great in a pinch to buy your pet some extra time while you hack away at your opponents.
That's it for the first five levels. Do you think it is very simple at the first five warhammer leveling when you have seen this article? Of course, it is very easy at the beginning of the game provided you were even playing the MMORPG. However, do remember that the first beginning of your character would affect quests which you must complete in the future game. So the first warhammer leveling is very important for each player.
时间: 11/30/2008 0 评论
Nov 19, 2008
Top Warhammer Online High Elves Guide
The Warhammer High Elves Army is one of the armies under the Armies of Order. They call themselves "Asur," and they live in the island of Ulthuan which is said to be similar to that of Atlantis. The High Elves have been characterized to live long lives, almost up to 2,500 years. There are three groups of Elves in Warhammer: the Asur which live in Ulthuan, the Wood Elves from the Loren Forest, and the Dark Elves who live in Naggaroth. The High Elves are usually pitted against their evil counterpart, the Dark Elves. Also having a warhammer high elves characters, strategy, and leveling guide will help your game.
The Warhammer High Elves Army is also known as the Shining Guard and they are commanded by their legendary leader and warrior, Princy Tyrion. Their main duty is to defend their island Ulthuan while the Phoenix King (Finubar the Seafarer is the current Phoenix King) is off fighting alongside the Army of the Empire. So far, there are only three Career Options for the Warhammer High Elves Army: Swordmaster, Archmage, and Shadow Warrior. The Swordmasters, specifically called the "Swordsmasters of Hoeth," live in the White Tower of Hoeth where they are rigorously trained in sword fights. The Swordmaster wears a heavy armor with intricate tools, ornate helms, and they have with them the Great Sword of Hoeth. The second career option for the Warhammer High Elves Army is the Archmage. They are powerful scholars whose lives are devoted to High Magic. Archmages have the power to manipulate the so-called winds of magic. They can cast destructive spells as well. Archmages wear elegant robes with elaborate embroidery, accented with high collars and long, flowing sleeves. They are also adorned with headdresses that have inscribed runes on them. Because they are powerful wizards, they also carry with them wands and staff used in casting spells. The third and so far, final, career option for the Warhammer High Elves Army is the Shadow Warrior who is considered the most brutal in the group of the High Elves. They are masters of guerilla tactics and ambush attacks. They are also known as the Shadow Warriors of Nagarythe and their major skills include scouting, assault, and skirmish. Shadow warriors carry with them longbows and sharp swords. They are adorned with leather, scale-mail armors. They also wear hoods and cloaks.
The High Elves also fight alongside the Army of the Dwarfs, albeit begrudgingly as the races of the elves and the dwarfs are not exactly friendly to each other. However, because they are both part of the Armies of Order, they fight together against the greater evils of the Armies of Destruction. The high elves are not merely known for their skills in combat but also for their talents in fine arts and music. Their war weaponry is also identified as the one of the best, second to the unsurpassable weapons made by the Dwarfs. Having a good warhammer high elves character, strategy, and leveling guide will help us play better.
时间: 11/19/2008 0 评论
Warhammer High Elf and Dark Elf Armies
Warhammer has released an overview of the player High Elf and Dark Elf armies.
High Elf Army - The Shining Guard
The Shining Guard is the elite band of warriors charged with the defense of Ulthuan when the Phoenix King takes the armies of the High Elves west to aid the Empire. Led by the renowned warrior Prince Tyrion, the Guard is a small but highly skillful fighting force. Prince Tyrion personally selects the High Elves who are elevated to the ranks of the Shining Guard from among the best and bravest of the citizen militia. These prestigious warriors stand as an example of the highest honor that a Warhammer High Elf in the militia can hope to achieve.Dark Elf Army - House Uthorin
Of all the noble houses of the Dark Elves, few can boast the power and influence of House Uthorin. As patriarch and ruler of the house, Lord Uthorin is a master of intrigue and politics. Rumor holds that his eye is fixed firmly upon the Witch King’s throne; if that is his ambition, he has wisely kept it hidden, preferring to play the role of loyal advisor.
As Prince Tyrion prepares for the coming assault on Ulthuan by the Dark Elf army, The House of Uthorin may find the most grievious danger it will face isn’t from The Shining Guard but from his own associates.
时间: 11/19/2008 0 评论
Oct 30, 2008
Warhammer High Elf Archmage class review
Warhammer High Elf Archmage class Overview:
The High Elves are known far and wide as the most powerful mages in the world, and the Archmages are the best even among their own kin. Capable of weaving all of the Winds of Magic together in complex and subtle ways, the Archmages can easily turn the tide of battle in their favor.
As the only true experts in the use of High Magic, the Archmages have learned to achieve the ultimate balance between healing their allies, and smiting their enemies. While most commonly classified as a Healer, it would be a grave mistake to keep him from using his magical attacks in a fight. Every cast of a healing ability builds up Tranquility, thereby improving the destructive attacks. Each destructive attack adds to the Force pool, which in turn lessens the cost of the heals.
Warhammer High Elf Archmage class Strengths:
Many single and group heals
Resurrection ability
Damage wards and buffs
Warhammer High Elf Archmage class Weaknesses:
Paper Armor
Action Points run low often
Pulls aggro quickly
Warhammer High Elf Archmage class PvE Overview
For a healer class, the Archmage is really quite an effective soloer. The heals will keep him alive long enough for his magical damage over time strikes to whittle the enemy down. The long range of the damage spells mean that most often, the enemy is near death before reaching melee distance. Remember to use a comparable amount of beneficial spells to attack abilities; achieving a balance between Tranquility and Force makes for a stronger Archmage.
Warhammer High Elf Archmage class RvR Overview
An Archmage is a strong addition to any group. The heals and group buffs will keep everyone alive, allowing the tank and DPS classes to do their best. The Archmage's heals have a very long range, allowing him to stay at a safe distance during the more difficult battles. Building up Force is necessary to maintain his Action Points pool, so he will need to joust forward to land his own damaging attacks during the fights.
Warhammer High Elf Archmage class Archmage Mastery Paths
Path of Isha: The Path of Isha is focused on restoring health and life to the Archmage's allies. A skilled Master of this path will be adept at weaving offensive magic in with his healing magic, greatly extending the efficiency of his beneficial spells..
Path of Asuryan: The Path of Asuryan is primarily aimed at bringing forth the destructive side of the Winds of Magic. An Archmage who specializes in this path will become adept at raining down doom upon his foes, while simultaneously manipulating the flows of arcane power to fuel his healing magic as well.
Path of Vaul: The Path of Vaul is a subtle Mastery that focuses on both crippling the Archmage's enemies, and strengthening his allies. The specialist in this Mastery relies on cunning effects to lead his foes to an inevitable doom which they won't even realize is approaching until it's too late.
时间: 10/30/2008 0 评论